(Week 56) IN THE BAG
SUMMARY
Quick update! We added more bags to the store menu and changed the default capacity for the player to 5 instead of 10. Now you have increments available for keeping treasure in 5, 6, 8, 12, and 20. This actually pairs well with the zone-based treasure drops and gives the game a much better progressive rhythm. The prices also match what one expects to find in total and works well.
Our next goal is to do the same with shoe speed, shovel rate, and then work to improve the detector mechanics to go along with the new zone-based system. Give it a try and see how it feels! Let us know how you like the game so far and drop us a note!
On a minor note, we also changed "Carbon" to "Charcoal" since that's what it really is. While it's not a big deal, we figured it's not a bad minor improvement to add. We'll try to see if we can keep a small, daily, iterative rhythm to our game dev as we move forward.
In any case, enjoy the latest.
Cheers!
Gabearts305
Files
Can You Dig It? (Yes You Can)
The treasure game of finding buried riches under Fortune Park's vast terrain with aid of a trusty shovel and detector!
Status | Prototype |
Author | Monarch Games Net |
Genre | Simulation, Puzzle, Strategy |
Tags | Exploration, First-Person, Indie, nature, Open World, Sandbox, treasure |
More posts
- Week 56 - Progression Makes Perfect!Jan 23, 2024
- (Week 30) JACKPOTJul 09, 2023
- (Week 28) Á LA KARTJun 25, 2023
- (Week 27) SWEAT AND TIERSJun 18, 2023
- (Week 26) DETECT: THE ALMIGHTYJun 11, 2023
- (Week 25) UPGRADES UP-DATE!Jun 04, 2023
- (Week 24) SHOE BETCHAMay 28, 2023
- (Week 23) LET'S COALESCE??May 21, 2023
- (WEEK 22) DELEGATE YOUR WEAKNESSMay 13, 2023
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