Week 56 - Progression Makes Perfect!
SUMMARY
Hey everyone! This week we'll keep it short and sweet. It has been quite some time since we've made an update. We've been working hard on adding treasures into the game with about 12 remaining to process. It'll be a few more weeks before this is completed and implemented in the game.
But the BIGGEST update is we've improved player progression! The space is divided into 4 zones starting from the Player to the furthest part of the map. We scatter treasure by value and distance. This means the lesser objects, or cheaper ones, will be closer whereas the more valuable ones like gold will be further away. By doing this, we add a better sense of progress and reward effort with time.
The downside is in a rush to get this out for testing, we did throw off balance. Store purchases might be more affordable than intended in the first round of hunting. In future iterations we'll tune it so that bag capacity, shovel rates, shoe speeds, and detector sweeps give bonuses in proportion to one's effort investment.
For now, we wanted to roll this out because it's REALLY fun to play it this way and we wanted to keep gaining momentum in testing out this new approach. We'd love to hear from you, let us know if you think the new zone system is working or does it need more "umpf"?
Cheers!
Gabearts305
Files
Can You Dig It? (Yes You Can)
The treasure game of finding buried riches under Fortune Park's vast terrain with aid of a trusty shovel and detector!
Status | Prototype |
Author | Monarch Games Net |
Genre | Simulation, Puzzle, Strategy |
Tags | Exploration, First-Person, Indie, nature, Open World, Sandbox, treasure |
More posts
- (Week 56) IN THE BAGJan 24, 2024
- (Week 30) JACKPOTJul 09, 2023
- (Week 28) Á LA KARTJun 25, 2023
- (Week 27) SWEAT AND TIERSJun 18, 2023
- (Week 26) DETECT: THE ALMIGHTYJun 11, 2023
- (Week 25) UPGRADES UP-DATE!Jun 04, 2023
- (Week 24) SHOE BETCHAMay 28, 2023
- (Week 23) LET'S COALESCE??May 21, 2023
- (WEEK 22) DELEGATE YOUR WEAKNESSMay 13, 2023
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